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Peivpro – Professional Virtual Immersion Course
Facilitate the integration of students into the professional world by confronting them with real professional situations through the use of virtual immersion.
Duration: 2023 - 2025
Mindtooth – Wearable device to decode the human mind by means of neurometrics for a new concept of intelligent interaction with the environment.
Mindtooth will enable truly "intelligent" and "cooperative" interaction between human actors (e.g., car drivers, airplane pilots, factory workers) and the devices around them through the use of brain signals.
Duration: 2020 - 2022
School of Empathy, a game to combat bulling
ITCL has recently launched a video game that seeks to combat bullying. In this way, the aim is to answer questions such as what to do in a bullying situation or how we can correct this type of situation. A 'serious game' developed from Burgos with the aim of fighting against bullying and that allows the player to acquire responsible behavior to avoid bullying situations in the school environment.